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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Murderblog 3D - Latest Comments</title><link>http://mb3d.disqus.com/</link><description></description><atom:link href="https://mb3d.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Wed, 25 Apr 2012 22:00:00 -0000</lastBuildDate><item><title>Re: Contact</title><link>http://www.zacharyreese.com/contact/#comment-509320264</link><description>&lt;p&gt;THERE CAN BE ONLY ONE!!!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Sgt Zachary Reese</dc:creator><pubDate>Wed, 25 Apr 2012 22:00:00 -0000</pubDate></item><item><title>Re: Where is the Leonard Part 6 of gaming?</title><link>http://www.zacharyreese.com/2009/05/the-leonard-part-6-of-gaming/#comment-251672763</link><description>&lt;p&gt;I like the old school sonic. Just keep it simple.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">B4johnniew</dc:creator><pubDate>Wed, 13 Jul 2011 21:26:49 -0000</pubDate></item><item><title>Re: Fay&amp;#8217;s Final Puzzle and the comforts of unending death</title><link>http://www.zacharyreese.com/2008/05/fays-final-puzzle-and-the-joy-of-unending-death/#comment-186164190</link><description>&lt;p&gt;By the way, if you want to respond to me, I've set this post to notify me by email if any comments are sent.  My email address is lexlexlex@gmail.com.  This is not necessarily a request for a response.  I'm just saying this in case you were weird like me and wanted to reach out to someone cool for fun.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Folland</dc:creator><pubDate>Sun, 17 Apr 2011 10:00:51 -0000</pubDate></item><item><title>Re: Fay&amp;#8217;s Final Puzzle and the comforts of unending death</title><link>http://www.zacharyreese.com/2008/05/fays-final-puzzle-and-the-joy-of-unending-death/#comment-186163165</link><description>&lt;p&gt;You are an amazing writer.&lt;/p&gt;&lt;p&gt;I played and beat Torneko's Mystery Dungeon (the 1993 Super Famicom game; has a great fan translation) recently and a few days ago, I discovered Shiren The Wanderer.  You seem to have had an identical experience in this game to me.  I love how ChunSoft maintained the exact same gameplay mechanics from Torneko's Mystery Dungeon in Shiren The Wanderer, but added more content.&lt;/p&gt;&lt;p&gt;So, yes.  I am mainly posting this comment to inform you how entertaining and detailed your writing is.  I'm sure you know that, but I know it's always nice to be praised for something you put your mind to.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Alex Folland</dc:creator><pubDate>Sun, 17 Apr 2011 09:59:07 -0000</pubDate></item><item><title>Re: Zoo Review: Duels of the Planeswalkers</title><link>http://www.zacharyreese.com/2009/06/zoo-review-duel-of-the-planeswalkers/#comment-157628958</link><description>&lt;p&gt;Duels of the Planeswalkers for Xbox 360 LIVE Arcade has sold an whopping 500000 copies - that's half a million! Developed by UK-based Stainless Games and published by Wizards of the Coast LLC, Duels of the Planeswalkers is one of the most successful ... &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">sell my mineral rights</dc:creator><pubDate>Mon, 28 Feb 2011 08:01:27 -0000</pubDate></item><item><title>Re: Private: This Week In Internet:  Wii Fight</title><link>http://www.zacharyreese.com/2008/05/twii-wii-fight/#comment-155341958</link><description>&lt;p&gt;Great beat ! I would like to apprentice while you amend your site, how can i subscribe for a blog site? The account aided me a acceptable deal. I had been tiny bit acquainted of this your broadcast offered bright clear idea&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Bear</dc:creator><pubDate>Thu, 24 Feb 2011 09:44:33 -0000</pubDate></item><item><title>Re: Private: This Week In Internet:  Wii Fight</title><link>http://www.zacharyreese.com/2008/05/twii-wii-fight/#comment-152653116</link><description>&lt;p&gt;Wii Fit threatens the very ground that gamers stand on. We must fight against it. ASL. Also, I don't need Wii Fit because I'm already ...&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">søgemaskineoptimering</dc:creator><pubDate>Sat, 19 Feb 2011 15:05:05 -0000</pubDate></item><item><title>Re: Fay&amp;#8217;s Final Puzzle and the comforts of unending death</title><link>http://www.zacharyreese.com/2008/05/fays-final-puzzle-and-the-joy-of-unending-death/#comment-86297729</link><description>&lt;p&gt;I like this article! Will come again next time for sure, thank again&lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nausea Remedies</dc:creator><pubDate>Tue, 12 Oct 2010 11:57:49 -0000</pubDate></item><item><title>Re: Zoo Review:  Banjo-Kazooie Nuts &amp;#038; Bolts</title><link>http://www.zacharyreese.com/2009/03/zoo-review-banjo-kazooie-nuts-bolts/#comment-82430921</link><description>&lt;p&gt;Hey,...&lt;/p&gt;&lt;p&gt;Nice video dude...&lt;/p&gt;&lt;p&gt;great and thanks&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">nuts and bolts</dc:creator><pubDate>Thu, 30 Sep 2010 13:25:02 -0000</pubDate></item><item><title>Re: Where is the Leonard Part 6 of gaming?</title><link>http://www.zacharyreese.com/2009/05/the-leonard-part-6-of-gaming/#comment-19997617</link><description>&lt;p&gt;Master Of Orion 3.&lt;br&gt;Period.&lt;br&gt;After the wonder of the first two and the wait for the third, it really was that bad.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">thenewguy</dc:creator><pubDate>Tue, 13 Oct 2009 17:55:25 -0000</pubDate></item><item><title>Re: Zoo Review: Duels of the Planeswalkers</title><link>http://www.zacharyreese.com/2009/06/zoo-review-duel-of-the-planeswalkers/#comment-12038569</link><description>&lt;p&gt;ok my geek secrets:&lt;/p&gt;&lt;p&gt;First of all : &lt;a href="http://www.youtube.com/watch?v=KN0zxVkTH6A" rel="nofollow noopener" target="_blank" title="http://www.youtube.com/watch?v=KN0zxVkTH6A"&gt;http://www.youtube.com/watc...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;Second : If you want to geek out &lt;i&gt;old school&lt;/i&gt; this is a mtg mud that i've played on and off for &lt;i&gt;eleven years.&lt;/i&gt;&lt;/p&gt;&lt;p&gt;telnet &lt;a href="http://mud.egn.com.au" rel="nofollow noopener" target="_blank" title="mud.egn.com.au"&gt;mud.egn.com.au&lt;/a&gt; port: 3333&lt;/p&gt;&lt;p&gt;-r.&lt;br&gt;&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Roger Cosseboom</dc:creator><pubDate>Thu, 02 Jul 2009 13:02:19 -0000</pubDate></item><item><title>Re: Zoo Review: Duels of the Planeswalkers</title><link>http://www.zacharyreese.com/2009/06/zoo-review-duel-of-the-planeswalkers/#comment-11722237</link><description>&lt;p&gt;I read your Blog and I'm not a huge gamer.  I enjoy Final Fantasy Tactics games which feels similar.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Matt (misguided)</dc:creator><pubDate>Thu, 25 Jun 2009 09:46:10 -0000</pubDate></item><item><title>Re: Zoo Review: Duels of the Planeswalkers</title><link>http://www.zacharyreese.com/2009/06/zoo-review-duel-of-the-planeswalkers/#comment-11711105</link><description>&lt;p&gt;I've been hearing the siren call of this game lately too, I was really into MTG right around the end of elementary school (thankfully the shop I bought the cards from shut down, and I had to find better pastimes going into high school.) I might have to give it a shot, especially if the game won't let me waste my time by constantly tinkering with my deck.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gangles</dc:creator><pubDate>Wed, 24 Jun 2009 22:55:49 -0000</pubDate></item><item><title>Re: Bit Tripping And The Art Of SD Card Maintenance</title><link>http://www.zacharyreese.com/2009/04/bit-trip-beat/#comment-11682156</link><description>&lt;p&gt;...just to give an update... &lt;br&gt;the simplicity and I did finally beat the game two player. However, the cost of winning is apparently staying up until 9 the next morning, wandering around the streets of philly around 4 in the morning while imagining white dots buzzing through the darkness of my mind every time I close my eyes. The effect is similar to staring into the sun until your eyes start to bleed.&lt;/p&gt;&lt;p&gt;I was fortunate enough to win the first level by myself the next day immediately after waking up. I guess my clarity of mind is best in the morning. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">fatclike</dc:creator><pubDate>Wed, 24 Jun 2009 10:42:31 -0000</pubDate></item><item><title>Re: Zoo Review:  Banjo-Kazooie Nuts &amp;#038; Bolts</title><link>http://www.zacharyreese.com/2009/03/zoo-review-banjo-kazooie-nuts-bolts/#comment-11484910</link><description>&lt;p&gt;huh crab meat?? haaha im so confused!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">tracfone</dc:creator><pubDate>Fri, 19 Jun 2009 18:04:40 -0000</pubDate></item><item><title>Re: Really: Summons of the Ideal</title><link>http://www.zacharyreese.com/2009/01/realism/#comment-11484192</link><description>&lt;p&gt;hehe, nope your not alone. france huh.....&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">tracfone</dc:creator><pubDate>Fri, 19 Jun 2009 17:45:40 -0000</pubDate></item><item><title>Re: Where is the Leonard Part 6 of gaming?</title><link>http://www.zacharyreese.com/2009/05/the-leonard-part-6-of-gaming/#comment-10175398</link><description>&lt;p&gt;You bring up some good points!  I've never heard of Zombieville, but that link makes me want to track it down just to experience it.&lt;/p&gt;&lt;p&gt;Actually, reading through that link has me thinking... if a game is released broken, is anyone really experiencing a bad game?  Think about it in film terms... that'd be like the print catching fire during the title roll.  Terrible situation, but does that make it a bad film?  It's really interesting to think about how much of a game's experience relies on flawless technical transparency. If I installed a broken game on my system and couldn't play it, part of me would wonder what good elements I was missing rather than chalking it up as a loss.&lt;/p&gt;&lt;p&gt;Last Action Hero and Cliffhanger... well, they're based on movies.  I think I've come to accept that any adaptation can't be judged on the same level as original IP, for precisely the reasons mentioned in that newsgroup post.  Changes are going to be dictated by the studios and developers must be forced to adapt.  How can anyone be expected to work like that?  It's disgraceful.&lt;/p&gt;&lt;p&gt;There are a lot of very, very bad games out there, but I personally haven't experienced anything on the level of Leonard Part 6... something that completely breaks your heart and makes you distrust the medium.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zreeseplus</dc:creator><pubDate>Thu, 28 May 2009 19:22:00 -0000</pubDate></item><item><title>Re: My Visit to Sega&amp;#8217;s World Sports Grille</title><link>http://www.zacharyreese.com/2008/11/world-sports-grille/#comment-10174795</link><description>&lt;p&gt;Okay I work here at the World Sports Grille. Let me tell you there food does suck! I prepare it. However it is not pre-packaged, we make the burgers,tex-mex, and pretty much everything in between from scratch. Even the BBQ. Bt i hate to say this, it sucks! There management sucks butt, and they're servers are never where their supposed to be! They always go out to smoke, and the kitchen cooks often will not wash their hands when going out to smoke. You're wondering if i do 2? Well i dnt smoke, i've told the managers various times, bt they like to think there smarter then every1 and don't bother to change there disgusting ways!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ashley</dc:creator><pubDate>Thu, 28 May 2009 18:55:14 -0000</pubDate></item><item><title>Re: Where is the Leonard Part 6 of gaming?</title><link>http://www.zacharyreese.com/2009/05/the-leonard-part-6-of-gaming/#comment-10164569</link><description>&lt;p&gt;I like a lot of your entries and subscribe to this excellent weblog; however I think this one's a tad weak. There have been, over time, multiple "Leonard Part 6" types of games, games that you can't believe ever saw the light of day.&lt;/p&gt;&lt;p&gt;Being a bit of a Psygnosis buff, I'll mention three:&lt;/p&gt;&lt;p&gt;Cliffhanger (1994)&lt;br&gt;Last Action Hero (1994)&lt;br&gt;Zombieville (1998)&lt;/p&gt;&lt;p&gt;Consider this quote from a newsgroup about the first two:&lt;/p&gt;&lt;p&gt;"Cliffhanger was indeed an absolute abomination. However, we all got to go &lt;br&gt;and see a preview of the film about two months before it was released here. &lt;br&gt;:) Last Action Hero was a big problem. The main platform for the game was on &lt;br&gt;the Mega-CD. The biggest problem was that the game was approved by Sony as a &lt;br&gt;beat 'em up, but Arnie was going through his "I want to be nice" phase, and &lt;br&gt;wouldn't let us have him being seen to incite violence. So we were left with &lt;br&gt;a beat 'em up where you could only hit people if they had hit you first. &lt;br&gt;Ridiculous. Consequently the game design kept getting changed to try to fit &lt;br&gt;in these stupid clauses that were coming from Sony every week. In the end, a &lt;br&gt;month or two before beta, we just shoved together the big mess that we had &lt;br&gt;into some semblemce of a game. The Amiga version was then converted from &lt;br&gt;that pile of crap, and even worse, the programmers were so crap (it was The &lt;br&gt;Dome, who strangely enough did a very good job with Bob's Bad Day) that the &lt;br&gt;Producer wouldn't give them proper bug reports because they would get too &lt;br&gt;depressed about it!"&lt;/p&gt;&lt;p&gt;As for the third, which a person who worked on the project alerted me to, it was released broken, that is, not actually functioning, and to a small european country for a few months, just to dump it out and claim it was "released". Info on it:&lt;/p&gt;&lt;p&gt;&lt;a href="http://www.psygnosis.org/games/zombieville/" rel="nofollow noopener" target="_blank" title="http://www.psygnosis.org/games/zombieville/"&gt;http://www.psygnosis.org/ga...&lt;/a&gt;&lt;/p&gt;&lt;p&gt;There have been, I am sure, dozens of these games that would fulfill your criteria - it's just that movies naturally blanket the planet with marketing and lodge those creations into the mass culture. Games not so much.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jason Scott</dc:creator><pubDate>Thu, 28 May 2009 16:52:19 -0000</pubDate></item><item><title>Re: Where is the Leonard Part 6 of gaming?</title><link>http://www.zacharyreese.com/2009/05/the-leonard-part-6-of-gaming/#comment-9406885</link><description>&lt;p&gt;Oooh... that's a good one.  Daikatana had a major gaming celebrity behind it and we all expected greatness.  The only problem is the game wasn't actually that terrible, just sort of mediocre after the massive ad campaign behind it and how hyped up it was by the gaming press.  I mean, the setting was still interesting and it attempted a lot of cool ideas... it was just over ambitious and the tech wasn't advanced enough to handle it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zreeseplus</dc:creator><pubDate>Sat, 16 May 2009 09:17:09 -0000</pubDate></item><item><title>Re: Where is the Leonard Part 6 of gaming?</title><link>http://www.zacharyreese.com/2009/05/the-leonard-part-6-of-gaming/#comment-9402339</link><description>&lt;p&gt;Hmm. That is a challenge. What about "Daikatana"?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lucas Rizoli</dc:creator><pubDate>Sat, 16 May 2009 04:35:47 -0000</pubDate></item><item><title>Re: Bit Tripping And The Art Of SD Card Maintenance</title><link>http://www.zacharyreese.com/2009/04/bit-trip-beat/#comment-8930500</link><description>&lt;p&gt;This &amp;gt;&amp;gt; "It was like waking from a dream and hearing the buzz of an alarm clock, realizing that what you just experienced, no matter how real it may have seemed, was nothing more than a product of your mind."&lt;/p&gt;&lt;p&gt;Basically the best possible description for that first Nether moment.  Subsequent Nether moments are, "no, no, five more minutes, please!"&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Joseph Carter Osborn</dc:creator><pubDate>Sat, 02 May 2009 11:21:49 -0000</pubDate></item><item><title>Re: My evening with Retro Game Challenge</title><link>http://www.zacharyreese.com/2009/03/retro-game-challenge/#comment-8584375</link><description>&lt;p&gt;This is sorta how my experience with Big Bang Mini went. I'd never heard of it, but the lenticular packaging was sure pretty. Something about it just grabbed me and I'm really enjoying it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">eggwolio</dc:creator><pubDate>Wed, 22 Apr 2009 16:41:39 -0000</pubDate></item><item><title>Re: Bit Tripping And The Art Of SD Card Maintenance</title><link>http://www.zacharyreese.com/2009/04/bit-trip-beat/#comment-8583755</link><description>&lt;p&gt;You haven't beaten the first level and you think the game's hard?&lt;br&gt;You really, REALLY ain't seen nothin yet. ;) Level 3 will kick your ass, it's still kicking mine. (although with 2 players we've managed to win)&lt;br&gt;(also the levels are 15 minutes long ;))&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ben</dc:creator><pubDate>Wed, 22 Apr 2009 16:21:36 -0000</pubDate></item><item><title>Re: Bit Tripping And The Art Of SD Card Maintenance</title><link>http://www.zacharyreese.com/2009/04/bit-trip-beat/#comment-8336321</link><description>&lt;p&gt;First try?!  That's amazing.  With skill like that, you should take a road trip to LA and enter him in the 1990 Nintendo World Championship or something.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">zreeseplus</dc:creator><pubDate>Sat, 18 Apr 2009 16:18:22 -0000</pubDate></item></channel></rss>